Report Account: Report Type. Balance changes coming to Warriors and Field Items. However, in the same breach rework severed in sleep gained minion wither on hit and envy aura. 70% less on a level one support gem, where that is the only stat that can scale. 22. Im looking for a class build based on my preferences. It has to be a projectile that 'runs out' of pierces, forks and chains. Indigo Oil. Also vengeant cascade has been buffed and works very well with lightning arrow. I have annointed Vengeant Cascade so these return and pass through the boss. 21. But the possibility of Heatshiver nerf - this is scary. 2nd demo video for my Lightning Strike Raider in 3. This is quite a big nerf in my view as this build is still a bit of a glass. Now that being said, Returning Projectiles support is a very strong support and it's quite likely the #1 support for any projectile skill that can use Sniper's Mark because Sniper's Mark causes projectiles to split into new projectiles and those split projectiles can return. Projectiles return by itself looks cool, I would not remove it from the game, but it can be made optional for certain builds. Looking for a build with Vengeant Cascade on 25 divs budget. If you have enough proj, it's kinda better because of that. ago. If anything try to rush the annoint vengeant cascade on a decent amulet for Ice shot, it will feel really good. Frost Blades works with Vengeant Cascade. Quote this Post. The nerf to the Crucible Totem node might be the biggest in the PoE history. Maybe rest can only give back a max of half spells rounded down. Looking for a build that utilizes Vengeant Cascade since that looks pretty damn fun right now. This reflected damage deals damage in -a huge. . In Crucible, we may be able to go dual-wield and benefit from an additional claw passive tree. Quote this Post. Trying to make up for it I've heard here and there people talking about vengeant cascade and tornado (to replace hydrosphere?) which could help with dmg. However, league only unique,. Splitting Steel Bug. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. However, if you you have a lot of returning projectiles from one attack, most of the time only one of the returning projectiles will actually hit the target. The oil. There is no way you need assassin for damage, so, if I was building it, I'd definitely go PF as well. After the assassin nerf poisons do not get bonus damage from hitting faster. Below, I will tell you how to obtain and use Vengeant Cascade. It doesn't work the same way. As long as they also dont nerf Pathfinder on top of Vengeant as that might be rough :d. Only 1 projectile can hit the mob, but it hits 2 times as all of you already know. Vengeant Cascade + Hydrosphere died for the sins of Chain and Splash. I believe that the arrow portion of ice shot that originaites from sniper's mark will not shotgun but the explosion portion will. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. Personally I can't imagine that SRS gets away without a nerf again this time. Vengeant Cascade is most likely dead since there will be a support gem with the same effect (and reduced damage). Path of Exile Action role-playing game Hack. Vengeant Cascade is a notable passive skill that increases projectile speed and makes attack projectiles return. Even if they had initially put 70% less dmg for returning Proj it still would have been one of the best anoints on the tree. This change benefits nobody except the people solo grinding these. And for some unkwon reason on the left of the enemies seems. When testing "Vengeant Cascade" with "Cobra Lash" I noticed a few things, first of all the projectile won't return until there are no remaining chains on a projectile. Tornado Shot is the same as before. 20 but couldn’t afford it then try Vengeant Cascade, for the low cost of Golden Golden Amber oil it nearly doubles the dps on forward-firing projectile attack builds. Small PSA on Vengeant Cascade + Sniper's Mark. Death's Guide, Jadecrafter, Moon Dancer, Mystic Prophet, Storm. Posted by 6_din_49 on Apr 21, 2023, 5:21:34 PM. In this article, we will delve into the details of Vengeant Cascade, its widespread usage, the. So much good stuff Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). So how is the return mechanic going to interact with Shattering Steel? I know the general mechanic of pierce, chain and fork is pierce -> fork -> chain. 60 sec Critical Strike Chance: 5. For ruthless. I don't think Pathfinder will get nerfed massively but I do think Nature's Reprisal will get a nerf to chance to inflict Withered. Other things you are missing: At least 5 levels (you are level 90 and this is a very point-intensive build). At close range you will lose damage compared to no point blank and point blank and at long range you will lose dps compared to no far shot or far shot. 77% Deadeye and 14% Raider. It used to be the returning projectile would explode at your feet, guaranteeing a damage zone you could stack onto the boss. what about Vaal Lightning arrow? Posted by Bunster92 on Apr 4, 2023, 10:18:34 AM. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. Quote this Post " Panemix wrote: " Angry_Roleplayer wrote: " Panemix wrote: Hi, I really enjoy this build. + Really good clear speed (because of Master Toxicist poison proliferation and Scourge Arrow coverage) + 200% + increased movement speed. Wish it showed helmet enchants as well :. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Reply. If you wanted to play a Nimis build in 3. ago. 2. You could already do it with Vengeant cascade, 1 pierce or chain, Tornado asenath's and stay close to the target: 4 hits per arrow fired (tornado, enemy, tornado, ground. " It's pretty much dead node without returning projectiles support. Vaal Molten strike does but Vengeance Cascade doesn't work with it in testing. 13 version of harvest WILL be added back in game. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. However, Vengeance doesn’t really care about attack speed since it’s triggered. The nerf to campfire loot drop rate does suck. Golden Gun Orb — Grants a special one-shot, one-kill gun that only has three. The return arrow might miss the target. The good and the. Will it be as good without Vengeant Cascade? We've got to assume that anointment is getting nuked from orbit. 21) it was all about the crucible trees on weapon/shield and of course Vengeant Cascade which was gutted in 3. . I have been trying to do more pinnacle bosses this league, and as the title would suggest am running frost blade with vengeant cascade. After the nerf to Vengeant Cascade, Return Projectiles Support was born. It is a dps boost that any bow build that shoots outwards has to use. It's just a bit too good right now. My suggestion is that Cascade has a line which says "50% less projectile damage", or "50% less projectiles" or "projectiles have 50% chance to return". That said at most levels snipers mark plus TS is more single target dps than LA can have so for bossing its dealers choice. ago. Hydrosphere wasnt used to chain from and back to the boss. Finally, let's take a look at the breakdown of Oils consumed to anoint Notables. ninja • 6 mo. 00% Effectiveness of Added Damage: 45% Radius: 12 Requires Level 28 Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the. 150% inc proj speed on return from vengeant cascade is actually quite nice with the Return support gem. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. This is quite a big nerf in my view as this build is still a bit of a glass cannon. Venom Gyre received a number of buffs in 3. If you decide to use Assassin's Mark instead, staying close-ish to the boss will be enough. And this is the 4th league in a row of net nerfs, for a damn useless niche build not even in the charts. Amount Part Description Meta; 13: The Cataclysm The Cataclysm 13 Level 21 Spell Gem Corrupted The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all. To be honest, I didn’t know the specific build I wanted to make before making a new build. In terms of the tree, since the mastery doesn't give spell damage per int anymore, I changed Arcane Sanctuary to Arcing Blows, with the mastery that gives more crit to enemies. - TS has been around forever and will continue to be after this. We loose a lot of power regarding to Crucible. Although it is one of the passive skills on the skill tree, players. This can be built in Flat Lightning for great leveling. Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. ago. This bingo card has a free space and 24 words: Vengeant Cascade nerf, Poison nerf, Melee forgotten again, Crucible not going core, Gladiator Not Reworked, Last POE 1 League confirmed, No new skills, Nimis nerf, 5ways Nerf (thanks empy), No ultimatum, somehow no info in a 2hr keynote, boneshatter nerf, atlas passive nerf, expedition quant nerf, 30+. Play it while you can - I really don't think Vengeant Cascade will survive the next league patch. Vengeant Cascade using Nova + Barrage + GMP: 12 arrows = 24 hits * 62% less = 812% more damage. The skill in question requires two golden oils and one amber oil. The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. PoEDB provides things come out each league, as well as items, uniques, skills and passives. This passive synergizes well with the Bow Mastery that increases damage based on projectile speed . . Only one projectile behavior can be applied each time a projectile hits a target. Since PoB already calculates your mines per second, the multiplier should be 6x. 25. P. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. I was testing bunch of skills with vengeant. 21. With the new update Hydrosphere can only be hit once every 1 second, which means it no longer procs Vengeant Cascade other than once every 1 second. #poe #pathofexile #ancestors 0:00 Intro, scope of vid0:29 Summary Of Biggest Changes - Vengeant Cascade and Legion 5-ways Nerfed Hard0:51 Impact of Legion 5-. The point of origin the balls return to is not you or your. Oil #1 Oil #2 Oil #3 Outcome; Verdant Oil: Crimson Oil: Silver Oil: Lord of the Dead +1 to Maximum number of Skeletons +1 to Maximum number of Raised Zombies Minions have 15% increased maximum Life Minions deal 20% increased Damage: Amber Oil:The first one is Ashes of The Stars. Doryani's Prototype , Far Shot , Vengeant Cascade , Lightnin…GGG, There is no way the "Vengeant Cascade" anoint goes live without a nerf, right? With the changes you are making to returning projectiles, leaving Vengeant. So if you can have 6 lights it'll give back 3. Its not a straight line. ". Allocate the bow mastery "increases and reductions to projectile speed also applies to damage", its a solid 5-10% damage increase for a single skill point. Reply. Result. Only nerf was vengent cascade and that was just converted into a skill. Here are a few key takeaways from Path of Exile Patch 3. Anything to change the meta. The power and popularity of Vengeant Cascade has many players wondering how to get it. On both Eater of Worlds and Shaper it felt like my dps was far lower than it should be and I did not see the visual effect of my blades returning to me. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Curious because i'm not even using a meta build but a personal creation. LA, Ice Shot, KB do not explode on top of you even when you offscreen them, so not like nimis. Power charge generation. Setup is 1 pierce (quiver implicit), basic attack with bow. So yes in theory it should hit twice, in practice it does this some/most of the time. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). Bow builds are still good enough that if you want to play a bow build you still play it even without Vengeance Cascade. As expected, since this data set isn't normalised, Clear Oils are seeing the most use. Its power and. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Indigo Oil. S. Also, it specifies attack projectiles - Frostbolt is a spell. The second form deals damage but its nothing compared to what damage your doing (it deals 2 times the damage of 1 single arrow every 0. all they did was remove vengeant cascade and destroy 5way xp, good patch notes ggg. and is it better to stay tornado shot or change it into lightning arrow since we have the new vengeant cascade (double damage because of the returning proj)? Nice! Take a look at the new End Game crit PoB, If you have all the components from the progression PoB purchased, the prices fluctuate a lot so it's hard to give an estimate on. You can just alt+mouse over on tree for any notable to see the recipe. Trying to get forbidden jewel combo for Farshot is what people will be aiming for as well as it majorly increases with the returning projectiles. 56. Yes ice shot shotguns, but they will not automatically explode on top of you anymore from returning. . most of those just removed an existing line, vengeant cascade removed /three/ lines! and it added an entirely new stat! weeks of. [last edit] And I guess voidfletcher is basically just a statstick type quiver, the flat extra cold damage is nice. Nemesis 3 WILL return in all of its glory. Tornado can only be hit for 1. VC legit made it deal double damage from balls. Vengeant Cascade. S. Vengeant Cascade is absolutely bonkers in 3. Basically all out on damage. Now causes supported skills to deal 40% less damage at gem level 1 (from 50%), up to 21%. 6. Acquisition. I was thinking of doing something like this or Splitting Steel with saviour + beltimber, does fury valve. And yep, volcanic fissure/vengeant cascade is def a go. This was the ONE good use of VC, an anoint only passive since its release in blight league and now its gone. Opalescent Oil. Since there is still some discussion on whetever Vengeant Cascade is worth it or not, made a quick showcase limiting RNG factors to compare the difference in. 20 is explosions around my character(all explosions will around my character like in video) but 3. Our defenses went up massively, our damage stayed similar to last league (possibly a lot higher if Vengeant Cascade works). The Vengeant Cascade nodes of all just feel mandatory on all of those abilities because of how good it is. See my top level for how it could be tweaked to show what I think you want. I am at lvl 82 in yellow maps, merciless lab done, I am still with precise. Also is shield crush now just bis with the vengeant cascade nerf . Yeah what the heck. 6. 3. Might've happened to heatshiver too. Vengeant Cascade nerf is something that's gonna hurt more, but still doable, even now not every version of this build uses it. No, it will not get nerfed. 1% representation, which is lower than skills like dominating blow. Toxic Rain shreds bosses and scales off a. So a few buffs for bows in general, new toy in VLA, and excellent clear mechanically with a premier VC abuser. Pro's & Con's. Secondary projectiles of TS never returned AFAIK, same for scourge arrow. Support gem says 70% less damage on return, but there is a bow mastery that gives "proj speed = added proj damage", meaning it greatly increases bow return dmg. Quote this Post " Alamirion wrote: Hi, I am having some problems with the transition from rain of arrows to TS. A quick simulation on PoB, after accounting for new mastery adjustments and skill-points reallocation, is enough to prove that literally everything coming for me is a net nerf. ago. Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile DamageConverts 3% of. In case of Vengeant Cascade and Sniper's Mark, you need to stand almost right on top of the boss to double your amount of hits. vengeant cascade requires a target to return (and exhaustion of normal projectile mechanics--pierce, chain, fork). I was with you for the price part, but comparing the shorty to the frenzy is nonsensical. + 100% spell suppression. Totem builds get free onslaught from a medium cluster jewel, you get ignite proliferation, adrenaline, and you can easily get enough damage to kill white map essences with a Tabula Rasa and a Storm Cloud. Plus there is zero chance GGG lets that anoint stay in the game, so this is your one chance, lol. 21. I am building an int stacker out of spite because I got stunlocked by someone from twit. #pathofexile #poe #crucible #guide #arpg #tutorial #build #buildguide A discussion on Vengeant Cascade and why it is so popular in Crucible league. Returning projectiles pierce all targets. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. What a load of BS. shaunika • 4 mo. 21 splitting steel champ with vengeant cascade because the more multiplier per projectile went down from 100% to 32. Marking the mastery and you get a list telling that right now. Over 20 new active skill gems WILL be added. Hey guys, the league is going to end soon, so we're messing around with underused skill and play some meme builds ~ Here's one of our epic build discovery us. 20なら消えてた弾が帰ってきそうI really wanted Vengeant Cascade to help, especially after the change, but when I tried it with generic knockback and pierce it bricked Sniper's Mark (also used other skills, didn't really end up any better) and the damage outside of bosses is already really high. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Return happens at mouse point for the main projectile, so the sub projectile explosions happen at your back. And I. The Vengeant Cascade Anointment is mandatory, as it simply doubles your Damage. You can currently get it with the Curse Mastery for 1 point. But Vengeant Cascade is cheap as free so that kind of power available to everyone at league start would be busted. Founded by Vancouver’s own Cameron and. It costs 2 Golden + 1 Amber Oil. Vengeant Cascade is so popular because it gives double damage (minus the opportunity cost to get it online, which is annoint for bow builds, annoint+some proj speed investment for others). Whoever recommended vengeant cascade, is an MVP. I'm predicting Bloodnotch will take a hit too, though hopefully they don't completely destroy it; that would go against the point of their entire unique jewel rework. I still can't believe they let it go through like that. It will then fire projectiles out in all directions from that point, which will travel for a short time before. You could already do it with Vengeant cascade, 1 pierce or chain, Tornado asenath's and stay close to the target: 4 hits per arrow fired (tornado, enemy, tornado, ground. Lightning Arrow has built-in Conversion of 50% Physical to Lightning. Still should be pretty powerful but were losing a support on most builds to get that in + have to level it up im sure to. Even if you shit out 500 projectiles, only 1 returning projectile can hit the target twice. lvl up and transition from EA to Siege ballista is rly nice and smooth. Nimis really is a boon specifically. 1 - 1/1. all in all its still amazing build in 3. The Kinetic Blast projectile creates explosions not like 3. Losing vengeant cascade hurts, but LA is still league start-able. Fun and build diversity hostage of a new massive grind wall. . It frees anointment, helm enchantment, and few passive skills. At close range you will lose damage compared to no point blank and point blank and at long range you will lose dps compared to no far shot or far shot. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Discussion. Get exactly ONE pierce on it (say, from a Penetrating Arrow Quiver). This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. 3. For Champion you can go Splitting Steel - a Terminus Est will probably be enough for white maps, and Perseverance + a way to get to low. Handy tip for anyone leveling this build: I bought a 6L Replica Quill Rain for 40c and put Caustic Arrow in it. Panopticon is currently 1 amber 2 gold, my guess is it changed with the Vengeant Cascade nerf this league. It's stupidly broken. Most ascendancies have been changed. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. 20 sec Can Store 1 Use(s) Attack Damage: (170-255)% of base Effectiveness of Added Damage: (170-255)% Requires Level 24 Chance to perform a swift counter-attack against all enemies around you when you are hit. What do we think about vengeant cascade? would it be worth taking? Posted by Logzforlife on Apr 3, 2023, 5:24:36 PM. blauli • Inquisitor • 7 mo. He has tornado for this, which gets procced every ,3 sec to have the tornado on the target. I can also say it can only be done with katana and longsword. This gem is quite powerful, and while it isn't as strong as Vengeant Cascade, it still is far. 5 seconds before it goes into its second form. Nah, Galvantic Arrow is one of the highest skill ceiling gems in the game. Hey guys, we're back with some Frost Blades action! We wanted to try out vengeant cascade with FB and see how great the DPS is! Well, it turns out pretty GRE. Newb here, dying instantly in T1 maps. BUT results have shown that Sniper's Mark is actually a bad mark for Vengeant Cascade. Over half of the patch notes are Ruthless exclusive changes. Spell Cascade Support can now support Triggered Spells. So much good stuff Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). You can just alt+mouse over on tree for any notable to see the recipe. 3. Only shows Tranquility. Only time they do more damage is in mid range. Some version of vengeant cascade splitting steel or some version of exploding totems. 6K views 1 month ago. In terms of the tree, since the mastery doesn't give spell damage per int anymore, I changed Arcane Sanctuary to Arcing Blows, with the mastery that gives more crit to enemies. I'm planning my next build (I want to try it before it's inevitably nerfed), but I'm unsure if Deadeye extra chains is helpful or Hurtful with Vengeant Cascade and Molten strike. Its in a cone in front of the totem. Vengeant cascade WILL NOT be nerfed and will also fire 2 additional projectiles. No more 100% more damage from return and no crucible trees. Quote this Post. On top o. 0 * Lightning Arrow Lightning Arrow Attack, AoE, Projectile, Lightning, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (130-154)% of base Effectiveness of Added Damage: (130-154)% Projectile Speed: 3260 Requires Level 12 Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which. Meanwhile sometimes shit is actually broken and they barely touch it. I followed Pals' TR Ballista build and after a week liquidated my gear and got back approximately 16 divs and another 9 divs worth of chaos. Each spore pod deals chaos. Additionally, with the change to vengeant cascade, we now get every secondary projectile to overlap for just an annoint, which results in 975% more damage for splitting steel (with 15 projectiles) - an equivalent damage effectiveness of 2257%. hell, the vengeant cascade nerf would have had to have taken much more time than the ascendancy changes. Please revert the nerf to spellslinger, make it usable again. I've been using it on my Gluttonous Bow Tornado Shot Deadeye and it's still great. Ultimatum WILL be back in maps. Although Spell Cascade Support cannot support Totem, Trap, or Mine skills, it does work with Triggered skills like Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0. Path of Exile Wiki editing functions. " Instead, it now provides "Returning Projectiles have 150% increased Speed. 20 is explosions around my character(all explosions will around my character like in video) but 3. I just need confirmation that Vengeant Cascade gets gutted like it deserves. The result is a well-balanced ranged. It gives - 15% increased Projectile Speed Attack Projectiles Return to you from final Target Returning Projectiles Pierce all Targets*Hi, build is amazing so far and ive invested around 20 div into it about now. This was the ONE good use of VC, an anoint only passive since its release in blight league and now its gone. . So obviously things will be very different. I would conclude the average hit number is about 4. They spin in a circle on the ground and if you can launch it into the center of a boss, all 22 hits (arrow + explosion) can hit the target. This Notable Passive Skill offers a unique mechanic that can greatly enhance projectile-based attack builds. Vengeant Cascade + Hydrosphere died for the sins of Chain and Splash. The main advantage of phys to cold conversion is that you freeze and shatter monsters, it greatly improves your survivability and FPS I played both ele and phys TS with mirrored bows, they are comparable If you are on budget (which you probably are) - ele is better, can get 1k ele DPS bow for like 2-3 divines this league which is nuts. To be honest, I didn’t know the specific build I wanted to make before making a new build. 00 sec Can Store 3 Use(s) Cast Time: 1. After the nerf to Vengeant Cascade, Return Projectiles Support was born. Min. The most obvious and easy fix would be making returning projectiles from the same source cannot hit the same target again (since it is the normal behavior of all. -ailments focus on helmet was halved (not used with Wilma's, but if it gets nerfed in the. Hi would this build be possible as assassin?Twitch: YT: • 5 Different Speed Leveling Campaign Builds Featuring Ignite Elementalist, Rage Vortex + Bladestorm Berserker, Phys Dot Scion, Storm Burst Totems Hiero, and Pyroclast Mines SaboteurAs far as I know, there isn't a compilation of Q and A about this notable so I'm making my own. Huge undocumented nerf to Nimis KB. Ubiquity97 • 5 mo. It's not worth doing it now. " Previously the node required you to hit something to proc the return behavior. You have the following options: 1). Posted by yankuch on Apr 14, 2023, 2:07:24 PM. But has an internal cooldown similar than spectral throw. Due to pconc nerfs and me never rly liking the skill I switched leveling setup to Toxic Rain. Vengeant Cascade is a notable passive skill that increases projectile speed to projectiles that return . At this point I would have taken even nerfs. Tornado Shot Attack, Projectile, Bow Level: (1-20) Cost: (8-10) Mana Attack Damage: (100-120)% of base Effectiveness of Added Damage: (100-120)% Requires Level 28 Fires a piercing shot that travels until it reaches the targeted location. If they decide not to nerf it I would expect to see equally powerful helms for fire/lightning/chaos damage in the future. Heatshiver is untouched, Vengeant Cascade was destroyed, but Returning Projectiles support can be even better. Join. This support makes projectiles return to you, getting double hits on enemies, and gives you maximum distance damage from Far Shot. For Sa by default the thorns do not return. Hello. That may inflict an indirect nerf, but especially LA does not deserve another nerf after vengeant cascade put it far behind TS again and after you cant make those nutty crucible bows anymore. Maim fossil craft for chests is now gone, this might mean re-evaluating the choice of supports for SST, the other change to Point blank losing some damage and finally some shaper/elder rolls mainly the Ele as extra. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. 08 May 2023 12:02:27and is it better to stay tornado shot or change it into lightning arrow since we have the new vengeant cascade (double damage because of the returning proj)? Nice! Take a look at the new End Game crit PoB, If you have all the components from the progression PoB purchased, the prices fluctuate a lot so it's hard to give an estimate on. P. In terms of the tree, since the mastery doesn't give spell damage per int anymore, I changed Arcane Sanctuary to Arcing Blows, with the mastery that gives more crit to enemies. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Spectral Shield Throw Deadeye (SSF) - Journey To Amazing Build In POE 3. Honestly I would expect a vc nerf to look more like “attack projectiles always return to the player” effectively killing but the most extreme double dip scenarios and gutting the mark. they decided to nerf almost 60% of the player power. DO NOT use Vengeant with Tornado Shot and Caustic Arrow, you. In all fairness, Vengeant Cascade 100% needs to be nerfed. You want Phantasmal, for the crit multiplier per 100 ES on your shield, and Ashes, depending on. Fully converting to cold allows use of Hatred, one of the strongest auras in the game, while also taking full advantage of the Raider ascendancy. Reply Highwaymantechforcer. -temporal chains went from 40% slower expiration of poisons to 25% slower. This is quite a big nerf in my view as this build is still a bit of a glass. In my opinion Vengeance Cascade is totally broken for Explosive Arrow builds. pob [updated from last video]: does vengeant cascade interact with Tornado shot? Do the primary or secondary projectiles return? It used to be the primary projectiles only. i'll probably just. Pathfinder. AFK trading WILL be added. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. Also, I remember reading somewhere that Vengeant Cascade requires a certain amount of projectile speed? Is this required with Molten Strike? Thanks for the helpIdk about whirling blades but Venom Gyre is better at everything. It's still a bow build. (0-19)%. . ago.